A Roblox game called Grow a Garden became a major success in the gaming world in late June 2025. According to Roblox data, it reached 21.6 million players at the same time, breaking Fortnite’s record of 15.2 million. A 16-year-old developer created the game in just a few days. It is known for calm gameplay, where players grow plants and animals, trade goods, and interact in a relaxed setting. Its design, similar to Minecraft, and its classical music soundtrack have increased its appeal. Analysts said the game’s popularity could raise Roblox’s quarterly earnings above Wall Street expectations. The rise of the game came soon after the delay of Grand Theft Auto 6, leading to discussion about changing player preferences and the meaning of “gamer.”

Players start with an empty plot, basic seeds, and in-game currency. They plant, harvest, and sell crops to get better seeds, animals, or tools. Janzen Madsen, CEO of Splitting Point Studios, warned that the gaming industry could fall behind if it ignores the growth of “cozy” games that focus on creativity and community. The game includes cooperative features such as a global seed shop and help from other players. Experts at Common Sense Media said that, with proper supervision, games like Grow a Garden can encourage creativity, coding skills, and family interaction, showing a cultural shift toward calmer, more immersive games.