One of the gaming world’s most popular female characters, Lara Croft has entered her silver year. Originally developed by Core Design and published by Eidos, the original games released in the 1990s follow the adventures of Croft, a strong and intelligent explorer. The games have sold over 85 million copies around the world.

The original movies – starring Angelina Jolie – introduced Croft to the masses. But Dallas Dickinson, Crystal Dynamics’ executive producer for Tomb Raider, thinks it’s the series’ effort to create an “origin” story for the character that has made her more relatable to many people. The latest three games – Tomb Raider, Rise of the Tomb Raider, and Shadow of the Tomb Raider, released in 2013, 2015, and 2018 respectively – explore the adventures of a younger, less experienced Lara.

What’s next for Tomb Raider? According to Dallas, Crystal Dynamics has not yet talked about any details of what the next games might contain. “It would be foolish to think that we’re doing all of this work to unify the timelines without future products in mind,” he said.