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quotation:
Title: Final General Civil Var
Genre: Pop, simulation, strategy, early access
Developer: Game Labs
Publisher: Game Labs
Date: March 16, 2016
About this Game
The final General: War is a tactical war game. Experience the bloodiest period in history – the Civil War from 1861 to 1865.
MAIN FEATURES
Full campaign: Rumble in the campaign of the American Civil War and to take part in more than 50 fights with a small job in the great battles, which can trwaćna few more days stotinakvadratnih area miles.The campaign is completely dependent on the actions of players and the results of battles. historical battles can be played separately.
Early Access release includes the following battles in the campaign:
Battle Creek or akui
Battle of Philippi
1. Battle of Bull Run
Battle of Shiloh
Battle of Gaines’ Mill
Battle of Malvern Hill
2. Battle of Bull Run
Battle of Antietam
10 + less involvement of various each page
następującegry will be added when the game is fully prepared to parmeseci:
Battle of Fredericksburg
Battlethe Stones River
Battle of Chancellorsville
Battle Gettisburg
Battle of Chickamauga
Battle of Cold Harbor
Battle of Richmond
Battle of Washington
+13 Less captivating different for each page
Management of the military: You all. You have full control over the composition of the army. Based on the success and reputation have access to a larger body, the division get brigade. Keep your soldiers alive and learn how to better fight okretanjeod green Rookie are veterans. They lose a lot of your soldiers and notprovide enough amplification to victory. Your reputation will suffer, army morale will fall and will be forced to resign.
The innovative system commands: You want to give the level of control you. He simply instructs each unit afzonderlijkof their main goal with the push of a button and watch as I wzgórzudostać. Army division commander can make independent decisions and help control the largest armies. Line nacrtatiodbrambenu and separate brigade will defend like lions. or designdeep flanking manoeuvrehet downside shot just send an army of the enemy on their knees or back. Your generals will try to fulfill their duties, but there is no plan survives contact with the enemy.
Progress chief: historical unit commander to go to the front end and become better warriors are ordered with speler.Ambtenaren based on their performance record, but the war and may be injured or killed in action. new lines are opening up new possibilities and allowpolice officers, to larger units without loss of performance. Winning battles also opens the possibility of a new trend in general, an increase in the capacity to recognize or political influence.
Historical weapons: There is a great variety of war domowejBroń Enfield rifle in rare Vhitvorths pattern mass-produced. Historical availability has also been implemented. Some weapons can be captured only trouble inventory or take the enemy on the battlefield.
Unapređenikontrolnaunit: Disconnect the skirmishers scout ahead and send them to the hills. Or combine several brigades greater participation if necessary. Remove the cavalry less visible support wordenof the enemy rapid cost bocznychinwazje offers. Inventories are very important and need to plan and regulations that can end the fight early defend you.
Advanced artificial intelligence will have to face a strong enemy. AU around you will tonenen their weaknesses unsecured floor,They will chase and reduce your inventory and try to destroy stored artillery batteries. AU will use the site and will cover and withdraw when overwhelmed.
Questions Terrain: ditches, lines, fences, houses and fields can help to achieve victory, if you know how to use it. The hills will let you see more enemy units. Rivers and bridges can become the natural barriers that help defend. Forests can help hide their movements and enemy side.
beautifulFolders: We believe that the modern game tehnologijaomogućavahardcore war to finally stop being brown to green fields. Hardcore, głębokigry war can be good. In our game, each historical battle landscape precisely drawn up on the basis of satellite data and historical maps. Topography plays to understand how to teach the history of fights and an important strategic role and helptom.
system requirements
minimum:
Operating System: Windows 7-32-bit
Processor: Intel i3
Memory 2GB RAM
Video Card: 512 MB VRAM minimum resolution 1366k768, Intel HD 4000i higher, Radeon 8800 or later, Intel Ks1600
DirectX version
Storage: 2GB free space
